Tuesday, 19 November 2013

Heavy Walk Cycle

A walk cycle I made, using the Heavy model from Team Fortress 2. I need to loop these somehow, so bear with me for now, thanks. ^_^

 


Sumo Goat Stage

This is the Sumo Goat level I created for our game.

 Render

Defuse Map

Normal Map

Sumo Goat Buttons

Some buttons I created for our group project, Sumo Goats.



 Renders

 Big Sign Defuse Map

Big Sign Normal Map

 Small Buttons Defuse Map

Small Buttons Normal Map


CAT Rig Test

This was a test using DoTA's character models (in this case, Sven), rigging it in CAT, then posing and animating it. Turned out alright, for a quick rig and animate.

Poses


MP-40 Animation

This is an animation I did, using Josh's sweet MP-40 model.





Zbrush Rock Exercise

An exercise to create a rock in Zbrush, using many of the sculpting tools inside. Zbrush is pretty awesome, if not a temperamental beast.


Tau Rail Rifle

This is a Tau Rail Rifle, straight from the world of Warhammer 40'000.

Concept Art





 Defuse Map

 Normal Map

Occlusion Map

SR-3M Assault Rifle

This was an assault rifle I'd built, with a foldable handguard.




Chest Texture Exercise

This was a texture exercise we did a while back.



Wednesday, 3 April 2013


This was the concepts I drew up for a Steampunk building, of sorts. I kinda designed a steam-powered water pump. I thought the idea was cute, since it'd probably take more water to power the pump...


This is the LODs I 've built thus far.

Introductions

Hi. I'm Kenneth Woo, currently doing my Bachelors of Creative Technologies in the Media Design School in Auckland, New Zealand.

I'll be posting up some of the things I'm doing in this course here, so enjoy. ^_^